diff -c -r --new-file ds2.0r20/RELEASE_NOTES ds2.0r21/RELEASE_NOTES *** ds2.0r20/RELEASE_NOTES Thu Apr 13 21:03:32 2006 --- ds2.0r21/RELEASE_NOTES Sat Apr 22 15:44:45 2006 *************** *** 1,7 **** ! ---- 2.0r20 (unreleased) --- - (hopefully) Fixed rare and peculiar bug that hosed up logins unpredictably. ! - Added the Jonez/Brodbane stargate system. - Container bug fixed. It is now possible to put amounts of money into containers and onto surfaces. - Daemonized snoop system. This permits the logging --- 1,29 ---- ! ---- 2.0r21 --- ! - Fixed a bug in "following" code. ! - Fixed a bug in trainer code. ! - Fixed latent SNOOP_D bugs. ! - Lowered log rotation threshold. ! - Corrected stat distortion problem in races.o. ! - Added the domaincreate command. ! - General minor typo/bugfixes. ! - Tidied up interaction between rid, suicide, and ! PLAYERS_D. ! - Updated FAQs. ! - Fixed bug in scan when providing all of the flags: -e -d -i ! - Fixed put.c. ! - Fixed unusually generous vendors. ! - Fixed bug in objects() sefun that interfered ! with resets. ! - Removed clan inheritance from gstaff.c. ! ! ---- 2.0r20 --- ! - "put all in " now ignores worn and wielded ! items. ! - Added commands: switchrouter, domainadmin, ! monitor, unmonitor. - (hopefully) Fixed rare and peculiar bug that hosed up logins unpredictably. ! - Added the Jonez stargate system. - Container bug fixed. It is now possible to put amounts of money into containers and onto surfaces. - Daemonized snoop system. This permits the logging diff -c -r --new-file ds2.0r20/lib/cfg/timezone.cfg ds2.0r21/lib/cfg/timezone.cfg *** ds2.0r20/lib/cfg/timezone.cfg Wed Apr 5 19:33:15 2006 --- ds2.0r21/lib/cfg/timezone.cfg Sat Apr 22 15:12:53 2006 *************** *** 1 **** ! EDT \ No newline at end of file --- 1 ---- ! EDT diff -c -r --new-file ds2.0r20/lib/cmds/creators/scan.c ds2.0r21/lib/cmds/creators/scan.c *** ds2.0r20/lib/cmds/creators/scan.c Mon Nov 7 13:28:39 2005 --- ds2.0r21/lib/cmds/creators/scan.c Sat Apr 22 15:12:53 2006 *************** *** 63,69 **** tmp += sprintf("(%s) - Mass: %d Value: %d Class: %d", capitalize((string)ob->GetKeyName()), (int)ob->GetMass(), (int)ob->GetValue(), ! (int)ob->GetClass() ); if( ob->GetWorn() ) tmp += " (worn)"; ret += tmp; } --- 63,69 ---- tmp += sprintf("(%s) - Mass: %d Value: %d Class: %d", capitalize((string)ob->GetKeyName()), (int)ob->GetMass(), (int)ob->GetValue(), ! intp((int)ob->GetClass()) ? (int)ob->GetClass() : 0 ); if( ob->GetWorn() ) tmp += " (worn)"; ret += tmp; } diff -c -r --new-file ds2.0r20/lib/doc/RELEASE_NOTES ds2.0r21/lib/doc/RELEASE_NOTES *** ds2.0r20/lib/doc/RELEASE_NOTES Thu Apr 13 21:03:32 2006 --- ds2.0r21/lib/doc/RELEASE_NOTES Sat Apr 22 15:44:45 2006 *************** *** 1,7 **** ! ---- 2.0r20 (unreleased) --- - (hopefully) Fixed rare and peculiar bug that hosed up logins unpredictably. ! - Added the Jonez/Brodbane stargate system. - Container bug fixed. It is now possible to put amounts of money into containers and onto surfaces. - Daemonized snoop system. This permits the logging --- 1,29 ---- ! ---- 2.0r21 --- ! - Fixed a bug in "following" code. ! - Fixed a bug in trainer code. ! - Fixed latent SNOOP_D bugs. ! - Lowered log rotation threshold. ! - Corrected stat distortion problem in races.o. ! - Added the domaincreate command. ! - General minor typo/bugfixes. ! - Tidied up interaction between rid, suicide, and ! PLAYERS_D. ! - Updated FAQs. ! - Fixed bug in scan when providing all of the flags: -e -d -i ! - Fixed put.c. ! - Fixed unusually generous vendors. ! - Fixed bug in objects() sefun that interfered ! with resets. ! - Removed clan inheritance from gstaff.c. ! ! ---- 2.0r20 --- ! - "put all in " now ignores worn and wielded ! items. ! - Added commands: switchrouter, domainadmin, ! monitor, unmonitor. - (hopefully) Fixed rare and peculiar bug that hosed up logins unpredictably. ! - Added the Jonez stargate system. - Container bug fixed. It is now possible to put amounts of money into containers and onto surfaces. - Daemonized snoop system. This permits the logging diff -c -r --new-file ds2.0r20/lib/doc/help/classes/cleric ds2.0r21/lib/doc/help/classes/cleric *** ds2.0r20/lib/doc/help/classes/cleric Wed Dec 31 19:00:00 1969 --- ds2.0r21/lib/doc/help/classes/cleric Sat Apr 22 15:13:58 2006 *************** *** 0 **** --- 1,27 ---- + Dead Souls LPMud Cleric Class + Originally written 951129 by Descartes of Borg + Last modified 951129 + + The cleric holds the natural world in highest esteem, shunning + violence and things unnatural. They specialize in the healing arts + and defense against magic and blunt weapons. They also have powers of + faith which draw from the gods of the natural world they worship. + + A person who chooses to play a cleric will never fight powerfully. + Instead, people playing clerics + play the class because they enjoy working with teams to accomplish a + task and also because they love helping others. Clerics are most + often seen as doctors or party healers in adventuring groups. + + One exception to the cleric non-violence oath is their power over the + unnatural world of the undead. Their faith bestows upon them the + ability to rid the world of the undead, or to bring the undead back to + the world of the living. + + Primary Skills: + faith + healing + blunt defense + magic defense + + diff -c -r --new-file ds2.0r20/lib/doc/help/classes/mage ds2.0r21/lib/doc/help/classes/mage *** ds2.0r20/lib/doc/help/classes/mage Wed Dec 31 19:00:00 1969 --- ds2.0r21/lib/doc/help/classes/mage Sat Apr 22 15:14:06 2006 *************** *** 0 **** --- 1,22 ---- + Dead Souls LPMud Mage Class + Originally written 951202 by Descartes of Borg + Last modified 951202 + + Mages are powerful magic users who make their livings through their + magical talents. They are an integral piece to any adventuring group, + as many situations require the use of magic to change the way the die + have been cast. Given so much attention to the magic arts, however, + mages find themselves poorly suited to weapon-based combat. Thus, + when engaged in combat, mages tend to rely instead on their magic + talents to avoid damage and strike at their opponents. + + The mage class is perhaps better suited to the hack-n-slash style of + player, through role-players and socials can likely find attractive + characteristics in a well played mage. + + Primary Skills: + conjuring + magic attack + magic defense + projectile defense + diff -c -r --new-file ds2.0r20/lib/doc/help/classes/thief ds2.0r21/lib/doc/help/classes/thief *** ds2.0r20/lib/doc/help/classes/thief Wed Dec 31 19:00:00 1969 --- ds2.0r21/lib/doc/help/classes/thief Sat Apr 22 15:14:11 2006 *************** *** 0 **** --- 1,20 ---- + Dead Souls LPMud Thief Class + Originally written 951202 by Descartes of Borg + Last modified 951202 + + Thieves are an extremely varied bunch of scum who spend their days + practicing the less accepted crafts of society. Though skills such as + lock picking are often desired in adventuring parties, skills such as + stealing make people avoid them. + + Thieves are designed for people who like to role-play and adventure in + groups. The role-player will find the unique character of being a + thief challenging, and people who enjoy group adventuring will find + their skills in high demand. + + Primary Skills: + bargaining + stealing + stealth + knife attack + diff -c -r --new-file ds2.0r20/lib/doc/help/players/cleric ds2.0r21/lib/doc/help/players/cleric *** ds2.0r20/lib/doc/help/players/cleric Sat Mar 11 11:14:53 2006 --- ds2.0r21/lib/doc/help/players/cleric Wed Dec 31 19:00:00 1969 *************** *** 1,27 **** - Dead Souls LPMud Cleric Class - Originally written 951129 by Descartes of Borg - Last modified 951129 - - The cleric holds the natural world in highest esteem, shunning - violence and things unnatural. They specialize in the healing arts - and defense against magic and blunt weapons. They also have powers of - faith which draw from the gods of the natural world they worship. - - A person who chooses to play a cleric will never fight powerfully. - Instead, people playing clerics - play the class because they enjoy working with teams to accomplish a - task and also because they love helping others. Clerics are most - often seen as doctors or party healers in adventuring groups. - - One exception to the cleric non-violence oath is their power over the - unnatural world of the undead. Their faith bestows upon them the - ability to rid the world of the undead, or to bring the undead back to - the world of the living. - - Primary Skills: - faith - healing - blunt defense - magic defense - - --- 0 ---- diff -c -r --new-file ds2.0r20/lib/doc/help/players/mage ds2.0r21/lib/doc/help/players/mage *** ds2.0r20/lib/doc/help/players/mage Sat Mar 11 11:14:53 2006 --- ds2.0r21/lib/doc/help/players/mage Wed Dec 31 19:00:00 1969 *************** *** 1,22 **** - Dead Souls LPMud Mage Class - Originally written 951202 by Descartes of Borg - Last modified 951202 - - Mages are powerful magic users who make their livings through their - magical talents. They are an integral piece to any adventuring group, - as many situations require the use of magic to change the way the die - have been cast. Given so much attention to the magic arts, however, - mages find themselves poorly suited to weapon-based combat. Thus, - when engaged in combat, mages tend to rely instead on their magic - talents to avoid damage and strike at their opponents. - - The mage class is perhaps better suited to the hack-n-slash style of - player, through role-players and socials can likely find attractive - characteristics in a well played mage. - - Primary Skills: - conjuring - magic attack - magic defense - projectile defense - --- 0 ---- diff -c -r --new-file ds2.0r20/lib/doc/help/players/thief ds2.0r21/lib/doc/help/players/thief *** ds2.0r20/lib/doc/help/players/thief Sat Mar 11 11:14:53 2006 --- ds2.0r21/lib/doc/help/players/thief Wed Dec 31 19:00:00 1969 *************** *** 1,20 **** - Dead Souls LPMud Thief Class - Originally written 951202 by Descartes of Borg - Last modified 951202 - - Thieves are an extremely varied bunch of scum who spend their days - practicing the less accepted crafts of society. Though skills such as - lock picking are often desired in adventuring parties, skills such as - stealing make people avoid them. - - Thieves are designed for people who like to role-play and adventure in - groups. The role-player will find the unique character of being a - thief challenging, and people who enjoy group adventuring will find - their skills in high demand. - - Primary Skills: - bargaining - stealing - stealth - knife attack - --- 0 ---- diff -c -r --new-file ds2.0r20/lib/domains/default/obj/chest.c ds2.0r21/lib/domains/default/obj/chest.c *** ds2.0r20/lib/domains/default/obj/chest.c Thu Apr 6 22:53:15 2006 --- ds2.0r21/lib/domains/default/obj/chest.c Sat Apr 22 15:14:20 2006 *************** *** 9,26 **** SetShort("a wooden chest"); SetLong("This is a sturdy wooden chest used to store valuable items."); SetInventory(([ ! "/domains/default/armor/wizard_hat" : 1, ! "/domains/town/obj/pack" : 1, ! "/domains/default/obj/meter" : 1, ! "/domains/default/armor/badge" : 1, "/domains/default/armor/robe" : 1, "/secure/obj/memo" : 1, - "/domains/default/obj/pinger" : 1, "/domains/default/obj/manual" : 1, - "/domains/town/armor/collar" : 1, - "/secure/obj/staff" : 1, "/secure/obj/machine" : 1, ! "/secure/obj/medtric" : 1, "/secure/obj/control" : 1, ])); SetMass(2000); --- 9,25 ---- SetShort("a wooden chest"); SetLong("This is a sturdy wooden chest used to store valuable items."); SetInventory(([ ! "/domains/default/obj/pinger" : 1, "/domains/default/armor/robe" : 1, + "/secure/obj/medtric" : 1, "/secure/obj/memo" : 1, "/domains/default/obj/manual" : 1, "/secure/obj/machine" : 1, ! "/secure/obj/staff" : 1, ! "/domains/default/armor/badge" : 1, ! "/domains/town/armor/collar" : 1, ! "/domains/default/armor/wizard_hat" : 1, ! "/domains/default/obj/meter" : 1, "/secure/obj/control" : 1, ])); SetMass(2000); diff -c -r --new-file ds2.0r20/lib/domains/town/armor/oldstyle_ring.c ds2.0r21/lib/domains/town/armor/oldstyle_ring.c *** ds2.0r20/lib/domains/town/armor/oldstyle_ring.c Wed Dec 31 19:00:00 1969 --- ds2.0r21/lib/domains/town/armor/oldstyle_ring.c Sat Apr 22 15:14:33 2006 *************** *** 0 **** --- 1,16 ---- + #include + #include + #include + inherit LIB_ARMOR; + static void create(){ + armor::create(); + SetKeyName("metal ring"); + SetId(({"ring"})); + SetAdjectives( ({"simple","metal"}) ); + SetShort("a simple ring"); + SetLong("This is a simple metal ring."); + SetMass(1); + SetValue(1000); + SetDamagePoints(100); + SetArmorType(A_RING); + } diff -c -r --new-file ds2.0r20/lib/domains/town/npc/herkimer.c ds2.0r21/lib/domains/town/npc/herkimer.c *** ds2.0r20/lib/domains/town/npc/herkimer.c Wed Jan 11 23:09:07 2006 --- ds2.0r21/lib/domains/town/npc/herkimer.c Sat Apr 22 15:14:41 2006 *************** *** 1,7 **** #include #include ! inherit LIB_SENTIENT; int JoinGuild(object ob, string verb, string what); int TeachSpell(object who, string verb, string spell); --- 1,7 ---- #include #include ! inherit LIB_LEADER; int JoinGuild(object ob, string verb, string what); int TeachSpell(object who, string verb, string spell); *************** *** 21,27 **** } static void create() { ! sentient::create(); SetKeyName("herkimer"); SetId(({"archwizard","wizard","herkermer","herkirmer"})); SetAdjectives(({"old","gentle","kindly"})); --- 21,27 ---- } static void create() { ! leader::create(); SetKeyName("herkimer"); SetId(({"archwizard","wizard","herkermer","herkirmer"})); SetAdjectives(({"old","gentle","kindly"})); diff -c -r --new-file ds2.0r20/lib/domains/town/obj/pack.c ds2.0r21/lib/domains/town/obj/pack.c *** ds2.0r20/lib/domains/town/obj/pack.c Mon Jan 16 23:02:42 2006 --- ds2.0r21/lib/domains/town/obj/pack.c Sat Apr 22 15:14:46 2006 *************** *** 5,11 **** inherit LIB_STORAGE; inherit LIB_ARMOR; - static void create() { ::create(); SetKeyName("backpack"); --- 5,10 ---- diff -c -r --new-file ds2.0r20/lib/domains/town/weap/gstaff.c ds2.0r21/lib/domains/town/weap/gstaff.c *** ds2.0r20/lib/domains/town/weap/gstaff.c Wed Apr 12 23:47:50 2006 --- ds2.0r21/lib/domains/town/weap/gstaff.c Sat Apr 22 15:14:51 2006 *************** *** 3,9 **** #include inherit LIB_ITEM; - inherit LIB_CLAN; static void create(){ item::create(); SetKeyName("golden staff"); --- 3,8 ---- diff -c -r --new-file ds2.0r20/lib/lib/blank_pile.c ds2.0r21/lib/lib/blank_pile.c *** ds2.0r20/lib/lib/blank_pile.c Mon Nov 7 13:28:59 2005 --- ds2.0r21/lib/lib/blank_pile.c Sat Apr 22 15:14:57 2006 *************** *** 6,12 **** --- 6,16 ---- int PileAmount = 0; static void create() { + string *saveds; item::create(); + saveds = item::GetSave(); + saveds += ({ "PileType", "PileAmount" }); + AddSave( saveds ); SetKeyName("money"); } diff -c -r --new-file ds2.0r20/lib/lib/body.c ds2.0r21/lib/lib/body.c *** ds2.0r20/lib/lib/body.c Wed Apr 12 23:47:53 2006 --- ds2.0r21/lib/lib/body.c Sat Apr 22 15:15:02 2006 *************** *** 1010,1020 **** return Limbs[limb]["health"]; } ! int RestoreLimb(string limb) { if( !MissingLimbs[limb] ) return 0; Limbs[limb] = MissingLimbs[limb]; - Limbs[limb]["health"] = GetMaxHealthPoints(limb); map_delete(MissingLimbs, limb); return 1; } --- 1010,1046 ---- return Limbs[limb]["health"]; } ! // Restore Limb has been bugfixed and modified to ! // handle missing parents and missing children. To restore ! // a limb, RestoreLimb("right arm") will restore the arm only. ! // To restore the arm plus its children (in this case, a ! // hand) use RestoreLimb("right arm",1) and this will enable ! // the recursive restore of the limb. Trying to restore ! // a limb will fail if the parent is missing. ! ! varargs int RestoreLimb(string limb, int recurse) { if( !MissingLimbs[limb] ) return 0; + if(!sizeof(Limbs[MissingLimbs[limb]["parent"]])) return 0; Limbs[limb] = MissingLimbs[limb]; map_delete(MissingLimbs, limb); + Limbs[limb]["health"] = GetMaxHealthPoints(limb); + + // This ensures that the parent of the current limb has this + // limb added to its children array. + if(member_array(limb,Limbs[Limbs[limb]["parent"]]["children"]) == -1){ + Limbs[Limbs[limb]["parent"]]["children"] += ({ limb }); + } + + if(recurse && sizeof(MissingLimbs)){ + string *kinder = ({}); + foreach(string key, mixed val in MissingLimbs){ + if(MissingLimbs[key]["parent"] == limb) kinder += ({ key }); + } + if(sizeof(kinder)){ + foreach(string element in kinder) this_object()->RestoreLimb(element, 1); + } + } + return 1; } *************** *** 1177,1182 **** --- 1203,1225 ---- string GetLimbParent(string limb) { return Limbs[limb]["parent"]; } + + //The following function courtesy of Garfield @ M*U*D + string GetMissingLimbParent(string limb) { return MissingLimbs[limb]["parent"]; } + + //The following function courtesy of Garfield @ M*U*D + string *GetMissingLimbParents(string limb) { + string *limbs; + + limbs = ({ limb }); + + while(memberp(keys(MissingLimbs),GetMissingLimbParent(limbs[0]))){ + limbs = ({ GetMissingLimbParent(limbs[0]) }) + limbs; + } + + return limbs; + } + string array GetLimbChildren(string limb) { return Limbs[limb]["children"] + ({}); } *************** *** 1185,1191 **** return (limb ? copy(MissingLimbs[limb]) : 0); } ! string array GetMissingLimbs() { return keys(MissingLimbs); } string GetLong(string nom) { string *limbs; --- 1228,1257 ---- return (limb ? copy(MissingLimbs[limb]) : 0); } ! // This function courtesy of Garfield ! // and Javelin at M*U*D ! int eventCompareLimbs(string limb1, string limb2){ ! if (memberp(GetMissingLimbParents(limb1), limb2)){ ! return 1; ! } ! if (memberp(GetMissingLimbParents(limb2), limb1)){ ! return -1; ! } ! return strcmp(limb1, limb2); ! } ! ! // New comparison functionality courtesy of ! // Garfield and Javelin at M*U*D ! varargs string array GetMissingLimbs(int not_default) { ! if(not_default) { ! string *tmp_arr = ({}); ! if(sizeof(keys(MissingLimbs))){ ! tmp_arr = sort_array(keys(MissingLimbs), (: eventCompareLimbs :) ); ! } ! return tmp_arr; ! } ! else return keys(MissingLimbs); ! } string GetLong(string nom) { string *limbs; diff -c -r --new-file ds2.0r20/lib/lib/exits.c ds2.0r21/lib/lib/exits.c *** ds2.0r20/lib/lib/exits.c Mon Jan 23 08:52:37 2006 --- ds2.0r21/lib/lib/exits.c Sat Apr 22 15:15:02 2006 *************** *** 95,101 **** foreach(string dir in GetEnters()) { mapping data = GetEnterData(dir); ! if( data["room"] == dest ) { return "enter " + dir; } } --- 95,101 ---- foreach(string dir in GetEnters()) { mapping data = GetEnterData(dir); ! if(data["room"] && data["room"] == dest ) { return "enter " + dir; } } diff -c -r --new-file ds2.0r20/lib/lib/include/body.h ds2.0r21/lib/lib/include/body.h *** ds2.0r20/lib/lib/include/body.h Wed Apr 5 19:33:17 2006 --- ds2.0r21/lib/lib/include/body.h Sat Apr 22 15:15:02 2006 *************** *** 32,38 **** string GetLimbParent(string limb); string *GetLimbChildren(string limb); mapping GetMissingLimb(string limb); ! string *GetMissingLimbs(); string GetLong(string nom); string *GetWieldingLimbs(); varargs int AddFingers(string limb, int x); --- 32,38 ---- string GetLimbParent(string limb); string *GetLimbChildren(string limb); mapping GetMissingLimb(string limb); ! varargs string *GetMissingLimbs(int not_default); string GetLong(string nom); string *GetWieldingLimbs(); varargs int AddFingers(string limb, int x); diff -c -r --new-file ds2.0r20/lib/lib/pile.c ds2.0r21/lib/lib/pile.c *** ds2.0r20/lib/lib/pile.c Mon Nov 7 13:29:00 2005 --- ds2.0r21/lib/lib/pile.c Sat Apr 22 15:15:26 2006 *************** *** 14,20 **** --- 14,24 ---- private int PileAmount = 0; static void create() { + string *saveds; item::create(); + saveds = item::GetSave(); + saveds += ({ "PileType", "PileAmount" }); + AddSave( saveds ); SetKeyName("pile"); } diff -c -r --new-file ds2.0r20/lib/lib/std/vendor.c ds2.0r21/lib/lib/std/vendor.c *** ds2.0r20/lib/lib/std/vendor.c Wed Dec 7 14:03:46 2005 --- ds2.0r21/lib/lib/std/vendor.c Sat Apr 22 15:15:31 2006 *************** *** 7,13 **** inherit LIB_SENTIENT; inherit "/lib/manycoins"; ! private static int MaxItems, VendorType; private static string StorageRoom, LocalCurrency; private static mapping Costs, Values; --- 7,13 ---- inherit LIB_SENTIENT; inherit "/lib/manycoins"; ! private static int MaxItems, VendorType, bargain; private static string StorageRoom, LocalCurrency; private static mapping Costs, Values; *************** *** 59,65 **** } tmp = ({}); foreach(ob in obs) { ! int value, bargain; if( !((string)ob->GetShort()) ) continue; if( !((int)ob->GetVendorType() & GetVendorType()) ) { --- 59,65 ---- } tmp = ({}); foreach(ob in obs) { ! int value; if( !((string)ob->GetShort()) ) continue; if( !((int)ob->GetVendorType() & GetVendorType()) ) { *************** *** 69,76 **** } cost = to_int(ob->GetBaseCost(GetLocalCurrency())); value = to_int(ceil(GetValue(ob, who))); ! if(cost) bargain = 0; ! //if(cost && cost > 0) value = cost; if( !value ) { eventForce("say " + (string)ob->GetShort() + " is worthless!"); --- 69,77 ---- } cost = to_int(ob->GetBaseCost(GetLocalCurrency())); value = to_int(ceil(GetValue(ob, who))); ! if(ob->GetValue()) bargain = 1; ! else bargain = 0; ! if(!bargain) value = cost; if( !value ) { eventForce("say " + (string)ob->GetShort() + " is worthless!"); *************** *** 483,489 **** eventForce("say you cannot carry that!"); eventForce("drop " + (string)ob->GetKeyName()); } ! if(cost) who->AddSkillPoints("bargaining", random(to_int(floor(cost)))); //Payment(who, cost); who->AddCurrency(GetLocalCurrency(), -cost); return 1; --- 484,490 ---- eventForce("say you cannot carry that!"); eventForce("drop " + (string)ob->GetKeyName()); } ! if(bargain) who->AddSkillPoints("bargaining", random(to_int(floor(cost)))); //Payment(who, cost); who->AddCurrency(GetLocalCurrency(), -cost); return 1; diff -c -r --new-file ds2.0r20/lib/lib/trainer.c ds2.0r21/lib/lib/trainer.c *** ds2.0r20/lib/lib/trainer.c Sat Mar 11 11:16:42 2006 --- ds2.0r21/lib/lib/trainer.c Sat Apr 22 15:15:34 2006 *************** *** 107,113 **** if( verb == "train" || verb == "teach") { object ob = SPELLS_D->GetSpell(skill); ! if( ob ) { foreach(string sk in ob->GetTrainingSkills()) { if( GetSkillLevel(sk) < ob->GetRequiredSkill(sk) ) { eventForce("speak I don't know " + skill + "."); --- 107,113 ---- if( verb == "train" || verb == "teach") { object ob = SPELLS_D->GetSpell(skill); ! if( ob && ob->GetTrainingSkills()) { foreach(string sk in ob->GetTrainingSkills()) { if( GetSkillLevel(sk) < ob->GetRequiredSkill(sk) ) { eventForce("speak I don't know " + skill + "."); *************** *** 115,121 **** } } if( !who->eventLearnSpell(skill) ) { ! eventForce("speak You are no prepared for that spell!"); return 0; } who->eventPrint(GetName() + " touches your forehead and gives " --- 115,121 ---- } } if( !who->eventLearnSpell(skill) ) { ! eventForce("speak You are not prepared for that spell!"); return 0; } who->eventPrint(GetName() + " touches your forehead and gives " *************** *** 127,132 **** --- 127,136 ---- skill + ".", who); return 1; } + else { + eventForce("speak I don't know what you're talking about."); + return 1; + } } skill = lower_case(skill); diff -c -r --new-file ds2.0r20/lib/save/races.o ds2.0r21/lib/save/races.o *** ds2.0r20/lib/save/races.o Fri Mar 24 14:37:42 2006 --- ds2.0r21/lib/save/races.o Sat Apr 22 15:15:43 2006 *************** *** 1,7 **** #/daemon/races.c ! Races (["human":(/({({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"left foot","left leg",4,({16,32,64,128,}),}),({"left foot","left leg",4,({16,32,64,128,}),}),({"right arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"right arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"left arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"left arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"right hand","right arm",4,({2,4,8,32768,65536,}),}),({"right hand","right arm",4,({2,4,8,32768,65536,}),}),({"left hand","left arm",4,({2,4,8,32768,65536,}),}),({"left hand","left arm",4,({2,4,8,32768,65536,}),}),}),([]),(["luck":(/3,50,/),"intelligence":(/3,50,/),"durability":(/3,50,/),"charisma":(/3,50,/),"strength":(/3,50,/),"speed":(/3,50,/),"agility":(/3,50,/),"wisdom":(/3,50,/),"coordination":(/3,50,/),]),(["right hand":5,"left hand":5,]),({25,75,}),1,1,"English",(["psionic defense":({"2","3","4","5",}),]),/),"gnoll":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"left 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wing","torso",2,({8,65536,8192,131072,1048576,}),}),}),([]),(["luck":(/5,10,/),"intelligence":(/5,10,/),"durability":(/5,10,/),"charisma":(/5,10,/),"strength":(/5,10,/),"speed":(/5,10,/),"agility":(/5,10,/),"wisdom":(/5,10,/),"coordination":(/5,10,/),]),([]),({15,65,}),1,0,"Battish",([]),/),"fish":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),}),([64:"low",32:"high",16:"low",2:"low",]),(["luck":(/2,31,/),"intelligence":(/2,31,/),"durability":(/2,31,/),"charisma":(/2,31,/),"strength":(/2,31,/),"speed":(/2,31,/),"agility":(/2,31,/),"coordination":(/2,31,/),"wisdom":(/2,31,/),]),([]),({20,80,}),1,0,"Fishish",([]),/),"arachnid":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),({"1st leg","torso",3,({32,1048576,1024,128,}),}),({"1st leg","torso",3,({32,1048576,1024,128,}),}),({"8th leg","torso",3,({32,1048576,1024,128,}),}),({"8th leg","torso",3,({32,1048576,1024,128,}),}),({"2nd leg","torso",3,({32,1048576,1024,128,}),}),({"2nd leg","torso",3,({32,1048576,1024,128,}),}),({"5th leg","torso",3,({32,1048576,1024,128,}),}),({"5th leg","torso",3,({32,1048576,1024,128,}),}),({"7th leg","torso",3,({32,1048576,1024,128,}),}),({"7th leg","torso",3,({32,1048576,1024,128,}),}),({"4th leg","torso",3,({32,1048576,1024,128,}),}),({"4th leg","torso",3,({32,1048576,1024,128,}),}),({"3rd leg","torso",3,({32,1048576,1024,128,}),}),({"3rd leg","torso",3,({32,1048576,1024,128,}),}),({"6th leg","torso",3,({32,1048576,1024,128,}),}),({"6th leg","torso",3,({32,1048576,1024,128,}),}),}),([]),(["luck":(/1,43,/),"intelligence":(/1,43,/),"durability":(/1,43,/),"charisma":(/1,43,/),"strength":(/1,43,/),"speed":(/1,43,/),"agility":(/1,43,/),"coordination":(/1,43,/),"wisdom":(/1,43,/),]),([]),({20,80,}),1,0,"Arachnidish",([]),/),"klingon":(/({({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"left foot","left leg",4,({16,32,64,128,}),}),({"left foot","left leg",4,({16,32,64,128,}),}),({"right arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"right arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"left arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"left arm","torso",2,({8,65536,8192,131072,1048576,}),}),({"right hand","right arm",4,({2,4,8,32768,65536,}),}),({"right hand","right arm",4,({2,4,8,32768,65536,}),}),({"left hand","left arm",4,({2,4,8,32768,65536,}),}),({"left hand","left arm",4,({2,4,8,32768,65536,}),}),}),([64:"medium",8:"medium",128:"medium",2:"medium",4:"medium",]),(["luck":(/5,1,/),"intelligence":(/5,1,/),"durability":(/5,1,/),"charisma":(/5,1,/),"strength":(/5,1,/),"speed":(/5,1,/),"agility":(/5,1,/),"wisdom":(/5,1,/),"coordination":(/5,1,/),]),(["right hand":5,"left hand":5,]),({19,65,}),1,0,"T'linghan",([]),/),"snake":(/({({"torso",0,1,({16384,}),}),({"torso",0,1,({16384,}),}),({"head","torso",1,({256,}),}),({"head","torso",1,({256,}),}),}),([64:"medium",32:"high",16:"low",8:"low",2:"low",4:"low",128:"medium",]),(["luck":(/5,1,/),"intelligence":(/5,1,/),"durability":(/5,1,/),"charisma":(/5,1,/),"strength":(/5,1,/),"speed":(/5,1,/),"agility":(/5,1,/),"coordination":(/5,1,/),"wisdom":(/5,1,/),]),([]),({20,80,}),1,0,"Snakeish",([]),/),]) ! FlyingRaces ({"avidryl","bat","bird","demon","dragon","faerie","gargoyle","griffin","insect","pegasus","wraith","avidryl","bat","bird","demon","dragon","faerie","gargoyle","griffin","insect","pegasus","wraith","avidryl","bat","bird","demon","dragon","faerie","gargoyle","griffin","insect","pegasus","wraith","avidryl","bat","bird","demon","dragon","faerie","gargoyle","griffin","insect","pegasus","wraith","avidryl","bat","bird","demon","dragon","faerie","gargoyle","griffin","insect","pegasus","wraith",}) LimblessCombatRaces ({"snake","android","elemental","fish","god","plant","slug","tree",}) LimblessRaces ({"snake","elemental","fish","slug",}) ! NonBitingRaces ({"android","cow","deer","elemental","god","golem","android","cow","deer","elemental","god","golem","android","cow","deer","elemental","god","golem","android","cow","deer","elemental","god","golem","android","cow","deer","elemental","god","golem",}) ! wtf "(/({({\"torso\",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({\"torso\",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({\"neck\",\"torso\",1,({524288,262144,}),}),({\"neck\",\"torso\",1,({524288,262144,}),}),({\"head\",\"neck\",1,({256,512,262144,}),}),({\"head\",\"neck\",1,({256,512,262144,}),}),({\"left leg\",\"torso\",2,({32,1048576,1024,128,}),}),({\"left leg\",\"torso\",2,({32,1048576,1024,128,}),}),({\"left arm\",\"torso\",2,({8,4096,131072,1048576,65536,}),}),({\"left arm\",\"torso\",2,({8,4096,131072,1048576,65536,}),}),({\"right arm\",\"torso\",2,({8,4096,131072,1048576,65536,}),}),({\"right arm\",\"torso\",2,({8,4096,131072,1048576,65536,}),}),({\"right leg\",\"torso\",2,({32,1048576,1024,128,}),}),({\"right leg\",\"torso\",2,({32,1048576,1024,128,}),}),({\"right foot\",\"right leg\",4,({64,128,16,32,}),}),({\"right foot\",\"right leg\",4,({64,128,16,32,}),}),({\"right hand\",\"right arm\",4,({4,8,32768,65536,}),}),({\"right hand\",\"right arm\",4,({4,8,32768,65536,}),}),({\"left foot\",\"left leg\",4,({64,128,16,32,}),}),({\"left foot\",\"left leg\",4,({64,128,16,32,}),}),({\"left hand\",\"left arm\",4,({4,8,32768,65536,}),}),({\"left hand\",\"left arm\",4,({4,8,32768,65536,}),}),}),([64:\"medium\",32:\"high\",16:\"low\",8:\"low\",2:\"low\",4:\"low\",128:\"medium\",]),([\"luck\":(/2,31,/),\"intelligence\":(/2,31,/),\"durability\":(/2,31,/),\"charisma\":(/2,31,/),\"strength\":(/2,31,/),\"speed\":(/2,31,/),\"agility\":(/2,31,/),\"coordination\":(/2,31,/),\"wisdom\":(/2,31,/),]),([]),({20,80,}),1,0,\"Wraithish\",([]),/)" --- 1,7 ---- #/daemon/races.c ! Races (["elephant":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"trunk","head",3,({}),}),({"trunk","head",3,({}),}),({"right forepaw","right foreleg",4,({}),}),({"right forepaw","right foreleg",4,({}),}),({"left rear paw","left rear leg",4,({}),}),({"left rear paw","left rear leg",4,({}),}),({"left forepaw","left foreleg",4,({}),}),({"left forepaw","left foreleg",4,({}),}),({"right rear paw","right rear leg",4,({}),}),({"right rear paw","right rear leg",4,({}),}),}),([64:"low",32:"high",2:"low",]),(["intelligence":(/4,10,/),"luck":(/3,21,/),"strength":(/1,43,/),"speed":(/4,10,/),"durability":(/1,43,/),"agility":(/5,1,/),"wisdom":(/1,43,/),"charisma":(/4,10,/),"coordination":(/3,21,/),]),([]),({20,80,}),1,0,"Elephantish",([]),/),"unicorn":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"left fore-hoof","left foreleg",4,({}),}),({"left fore-hoof","left foreleg",4,({}),}),({"left rear hoof","left rear leg",4,({}),}),({"left rear hoof","left rear leg",4,({}),}),({"right fore-hoof","right foreleg",4,({}),}),({"right fore-hoof","right foreleg",4,({}),}),({"right rear hoof","right rear leg",4,({}),}),({"right rear hoof","right rear leg",4,({}),}),}),([64:"medium",32:"high",16:"low",128:"medium",4:"low",2:"low",8:"low",]),(["intelligence":(/4,10,/),"luck":(/1,43,/),"strength":(/3,21,/),"speed":(/3,21,/),"durability":(/3,21,/),"agility":(/2,31,/),"wisdom":(/2,31,/),"charisma":(/5,1,/),"coordination":(/2,31,/),]),([]),({20,80,}),1,0,"Unicornish",([]),/),"horse":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"right rear leg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"left foreleg","torso",3,({32,1048576,1024,128,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"left rear leg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"right foreleg","torso",3,({32,1048576,1024,128,}),}),({"left fore-hoof","left foreleg",4,({}),}),({"left fore-hoof","left foreleg",4,({}),}),({"left rear hoof","left rear leg",4,({}),}),({"left rear hoof","left rear leg",4,({}),}),({"right fore-hoof","right foreleg",4,({}),}),({"right fore-hoof","right foreleg",4,({}),}),({"right rear hoof","right rear leg",4,({}),}),({"right rear hoof","right rear leg",4,({}),}),}),([64:"low",32:"high",16:"low",2:"medium",]),(["intelligence":(/5,1,/),"luck":(/5,1,/),"strength":(/1,43,/),"speed":(/2,31,/),"durability":(/2,31,/),"agility":(/2,31,/),"wisdom":(/5,1,/),"charisma":(/5,1,/),"coordination":(/4,10,/),]),([]),({20,80,}),1,0,"Horseish",([]),/),"dryad":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"left arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right leg","torso",2,({32,1048576,1024,128,}),}),({"right leg","torso",2,({32,1048576,1024,128,}),}),({"right foot","right leg",4,({64,128,16,32,}),}),({"right foot","right leg",4,({64,128,16,32,}),}),({"right hand","right arm",4,({4,8,32768,65536,}),}),({"right hand","right arm",4,({4,8,32768,65536,}),}),({"left foot","left leg",4,({64,128,16,32,}),}),({"left foot","left leg",4,({64,128,16,32,}),}),({"left hand","left arm",4,({4,8,32768,65536,}),}),({"left hand","left arm",4,({4,8,32768,65536,}),}),}),([64:"low",32:"high",]),(["intelligence":(/4,10,/),"luck":(/2,31,/),"strength":(/4,10,/),"speed":(/2,31,/),"durability":(/5,1,/),"agility":(/2,31,/),"wisdom":(/2,31,/),"charisma":(/1,43,/),"coordination":(/3,21,/),]),(["right hand":5,"left hand":5,]),({20,80,}),1,0,"Dryadish",([]),/),"golem":(/({({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"torso",0,1,({131072,1048576,8192,16384,4096,262144,2048,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),({"head","torso",1,({1048576,512,256,8192,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left leg","torso",2,({32,1048576,1024,128,}),}),({"left arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"left arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right arm","torso",2,({8,4096,131072,1048576,65536,}),}),({"right leg","torso",2,({32,1048576,1024,128,}),}),({"right leg","torso",2,({32,1048576,1024,128,}),}),({"right foot","right leg",4,({64,128,16,32,}),}),({"right foot","right leg",4,({64,128,16,32,}),}),({"right hand","right arm",4,({4,8,32768,65536,}),}),({"right hand","right arm",4,({4,8,32768,65536,}),}),({"left foot","left leg",4,({64,128,16,32,}),}),({"left foot","left leg",4,({64,128,16,32,}),}),({"left hand","left arm",4,({4,8,32768,65536,}),}),({"left hand","left arm",4,({4,8,32768,65536,}),}),}),([64:"high",32:"high",16:"low",2:"medium",]),(["intelligence":(/4,10,/),"luck":(/5,1,/),"strength":(/1,43,/),"speed":(/3,21,/),"durability":(/2,31,/),"agility":(/3,21,/),"wisdom":(/2,31,/),"charisma":(/5,1,/),"coordination":(/3,21,/),]),([]),({20,80,}),1,0,"Golemish",([]),/),"half-elf":(/({({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"torso",0,1,({4096,8192,16384,65536,131072,1048576,2048,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"neck","torso",1,({524288,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"head","neck",1,({256,512,262144,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"right leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"left leg","torso",2,({32,128,1024,1048576,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"right foot","right leg",4,({16,32,64,128,}),}),({"left foot","left leg",4,({16,32,64,128,}),}),({"left 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