chapter 1 "Getting started: The Newbie Mansion"
You understand the
basics. You've read the player's
handbook (you read that, right?), you now
understand stats
and skills, you've customized your stats, and
you're
ready to play. This chapter will now give you a walkthrough
of the
first quest a newbie should perform. It is a *complete*
walkthrough! It is a
SPOILER. If you don't want the quest
spoiled, stop reading now!
I'm
going to assume your mud does not allow picking your
class at char creation,
or that the class you picked is
"explorer". This is to simplify the
walkthrough. This also
assumes you've just created this char and it is level
1.
We'll start in the reception room, with Jennybot (5 south,
3 east,
1 south, of the village clocktower). If you haven't
done so already, this
might be a good time to:
activate
bot
What she says is kind of boring if you're not new to
muds.
But hang around until she gives you the baseball cap. It's
worth
some money.
PROTIP: If she has already
given you a cap before,
you won't get a new one.
Once you get the
cap, go 1n, 3w, 5n, 1e, 1n. This is the village
shop. Remove and drop your
worthless t-shirt and jeans,
and sell the cap to otik:
sell cap to otik
Sell any other crap you've
picked up along the way. The newbie
mansion will have all the equipment
you'll need to solve it.
But keep this hint book handy!
Now it's time
to open a bank account. Believe me, you do not
want to be carrying around
all your money if you die. So let's
go open an account and put our
hard-earned cash somewhere safe:
1s, 1w, 3n, 1e.
request account from zoe
deposit all
Good! I feel safer already! Now let's
head to the mansion.
From the bank it is: 1w, 3s, 2w, 2s. If you're still at
newbie
levels, the mansion guard won't notice you slip by.
You're now
in front of the mansion, but how to get in? The door
is locked! Pay close
attention to the description...did you
notice that the mansion is described
as having an open
second story window?
Go to the gardener's shack
(1w, 1n) and get the ladder. Return
to the front of the mansion (1s, 1e)
and:
drop ladder
climb ladder
You're in! You're now standing in
the second floor hallway of
the newbie mansion. Time to get equipped. Go
east into the
guest room, open the overnight bag, and get and wear the
following: leather jacket, leather pants, helmet, shirt, and
gloves.
This is relatively decent newbie armor that still lets you
gather
loot because it's not too heavy.
PROTIP:
You can do stuff to more than one
item at a time, and when you do, worn
items are ignored. Try:
open overnight
bag
get all from overnight bag
wear all
drop all
Did
you notice that you only dropped the things you were not wearing?
Now,
go to the master bedroom (1w, 3s), open the wardrobe and
get the boots from
the wardrobe and wear them. These are long
boots and are better than the
boots in the guest room. These
boots also protect your legs.
Leave
the rest of the stuff in the wardrobe alone for now...you
can loot the
mansion after you complete the quest. Next, let's
get you a weapon. Go
downstairs, just outside the kitchen (1n, 1d,
1n). The kitchen will be east.
Do this, very quickly:
go east
get carving knife from rack
go
west
Ignore the kitchen rats...kill them later if you want, for
now
let's save up your strength for the mansion boss...and he's
next!
Before we go on, though, let me ask you...did you get
both knives from the
rack? No! just the carving knife! You see,
only fighters are skilled at
using two weapons at once. As
an explorer, if you try to wield two weapons
at once, you
will do very very badly in combat. The carving knife is
an
excellent weapon. Just wield that, and drop the butcher knife.
Now
go north and east...and meet your first quest boss. Yes,
the soggy thief!
He's snuck into the mansion while the master
was away, and made himself at
home! He won't like your
presence and will attack you, but he's really
quite wimpy.
Just stand your ground and you'll defeat him with no
effort.
Finished? Aren't you sad now? No? Good. There's plenty
of
slaying to do in this game, if you're getting sentimental over
killing
a burglar while wearing his armor (that you stole) then
this just might not
be the game for you. Now, take his stuff
and look around. See anything that
piques your curiosity?
get all from
corpse
look
Maybe the rug is
valuable...
exa rug
get rug
Weird! What if we...
move rug
Well what do you know! Open that trap
door, go down into
the secret chamber, and you'll have solved your first
Dead Souls
quest. Congratulations! You'll be awarded quest and
experience
points, and if your mud is set to auto-advance,
you'll
probably gain a level or two. If not, you can visit Dirk and
ask
him to advance (Dirk is 1e, 1s of the village clocktower).
There's a
bunch of loot in the chest in the secret chamber, as well
as a bag with
money (don't just sell the bag, "get all from bag"
first!). You can now
focus on robbing the mansion blind and
selling everything you steal. With
the money, you can start buying
expensive equipment you need for the more
challenging quests.
Loot tip 1: Go back to
the master bedroom and move the bed.
Surprise! Enter the passageway and
unlock the safe with the complex key
you took from the thief. Inside the
safe you'll find stuff you
will want to keep, not sell. Trust me on that.
Don't sell that stuff.
Loot tip 2: Search
the room across the hall from the guest
room you looted.
Loot tip 3: Whether you sell or keep it, remember where
the
bear costume is. It could come in handy later.
Loot tip 4: Sell stuff to Kim if you can, rather than
Otik. Otik pays
with silver, which is heavy. Kim pays with dollars, which
are light. Sadly,
Kim will not buy or sell weapons, but for everything else,
her light
currency is very convenient. You can always exchange currencies at
the bank. Kim's bookstore is 1n, 2e, 1n of Jennybot.
Loot tip 5: If you advanced automatically, you might
find that the mansion
guard no longer lets you past him any more...and you
can't get rid of him.
Strategies for dealing with the gate guard are
discussed later.