The Coder's Manual

Chapter 1:      "Introduction to the Coding Environment"
Chapter 2:      "The LPC Program"
Chapter 3:      "LPC Data Types"
Chapter 4:      "Functions"
Chapter 5:      "The Basics of Inheritance"
Chapter 6:      "Variable Handling"
Chapter 7:      "Flow Control"
Chapter 8:      "LPC Basics"
Chapter 9:      "Introduction to Intermediate LPC"
Chapter 10:     "The LPMud Driver"
Chapter 11:     "Complex Data Types"
Chapter 12:     "The LPC Pre-Compiler"
Chapter 13:     "Advanced String Handling"
Chapter 14:     "Intermediate Inheritance"
Chapter 15:     "Debugging"
Chapter 16:     "Armor"
Chapter 17:     "Barkeeps"
Chapter 18:     "Valid climates"
Chapter 19:     "Doors"
Chapter 20:     "Items"
Chapter 21:     "Meals"
Chapter 22:     "NPCs"
Chapter 23:     "Properties"
Chapter 24:     "Quests"
Chapter 25:     "Rooms"
Chapter 26:     "Sentients"
Chapter 27:     "Towns"
Chapter 28:     "Vendors"
Chapter 29:     "Weapons"
Chapter 30:     "The Natural Language Parser"
Chapter 31:     "Overview of the Quick Creation System"
Chapter 32:     "QCS: Commands"
Chapter 33:     "QCS: Creation"
Chapter 34:     "QCS: Modification of NPC's"
Chapter 35:     "QCS: Modifying rooms"
Chapter 36:     "QCS: Modifying weapons"
Chapter 37:     "QCS: Modifying things and stuff"
Chapter 38:     "QCS: Adding and deleting"
Chapter 39:     "QCS: Final notes"
Chapter 40:     "Useful Creator Commands"