socket_connect - initiate a connection on a socket int socket_connect( int s, string address, string read_callback, string write_callback ); This efun is only available if PACKAGE_SOCKETS is compiled in. The argument s is a socket. s must be either a STREAM mode or a MUD mode socket. address is the address to which the socket will attempt to connect. address is of the form: "127.0.0.1 23" The argument read_callback is the name of a function for the driver to call when the socket gets data from its peer. The read callback should follow this format:
void read_callback(int fd, mixed message)Where fd is the socket which received the data, and message is the data which was received. The argument write_callback is the name of a function for the driver to call when the socket is ready to be written to. The write callback should follow this format:
void write_callback(int fd)Where fd is the socket which is ready to be written to. socket_connect() returns: EESUCCESS on success. a negative value indicated below on error. ERRORS - these are in "socket_err.h"