file_name - get the file name of an object string file_name( object ob ); file_name() returns the name of the file from which 'ob' was loaded. If the object is a cloned object, then file_name() will not be an actual file on disk, but will be the name of the file from which the object was originally cloned, appended with an octothorpe (#) and the object instance number. Object instance numbers start at 0 when the game is booted, and increase by one for each object cloned, hence the number is unique for each cloned object. 'ob' defaults to this_object() if not specified. Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere