The Coder's Manual Chapter 1: "Introduction to the Coding Environment" Chapter 2: "The LPC Program" Chapter 3: "LPC Data Types" Chapter 4: "Functions" Chapter 5: "The Basics of Inheritance" Chapter 6: "Variable Handling" Chapter 7: "Flow Control" Chapter 8: "LPC Basics" Chapter 9: "Introduction to Intermediate LPC" Chapter 10: "The LPMud Driver" Chapter 11: "Complex Data Types" Chapter 12: "The LPC Pre-Compiler" Chapter 13: "Advanced String Handling" Chapter 14: "Intermediate Inheritance" Chapter 15: "Debugging" Chapter 16: "Armor" Chapter 17: "Barkeeps" Chapter 18: "Valid climates" Chapter 19: "Doors" Chapter 20: "Items" Chapter 21: "Meals" Chapter 22: "NPCs" Chapter 23: "Properties" Chapter 24: "Quests" Chapter 25: "Rooms" Chapter 26: "Sentients" Chapter 27: "Towns" Chapter 28: "Vendors" Chapter 29: "Weapons" Chapter 30: "The Natural Language Parser" Chapter 31: "Overview of the Quick Creation System" Chapter 32: "QCS: Commands" Chapter 33: "QCS: Creation" Chapter 34: "QCS: Modification of NPC's" Chapter 35: "QCS: Modifying rooms" Chapter 36: "QCS: Modifying weapons" Chapter 37: "QCS: Modifying things and stuff" Chapter 38: "QCS: Adding and deleting" Chapter 39: "QCS: Final notes" Chapter 40: "Useful Creator Commands"