set_living_name - set a living name for a living object void set_living_name( string name ); This efun is only available if NO_ADD_ACTION is not compiled in. Set a living name on an object that is living. After this has been done, the object can be found with "find_living()". See also: enable_commands, find_living, find_player Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere