GET_RANDOM_LIVING(1) GET_RANDOM_LIVING(1) NAME get_random_livings() - Randomly picks a living thing in a container. SYNOPSIS varargs object get_random_living(object container, int foo) DESCRIPTION Without a second argument, a living creature in the "container" is selected at random. If the second argument is the integer 1, only interactive living things are eligible for the selection. If the integer is 2, only non-interactive living things are eligible for the selection. EXAMPLES get_random_living(environment(this_player()), 1) LOCATION /secure/sefun/get_livings.c Author Cratylus @ Dead Souls 1