clonep - determine whether or not a given variable points to a cloned object int clonep(); int clonep(mixed arg); Returns true (1) iff the argument is objectp() and the O_CLONE flag is set. The driver sets the O_CLONE flag for those objects created via new() (clone_object()). The clonep() efun will not return true when called on objects that are the blueprint copy (those that are loaded via call_other() or load_object()). Note that if clonep() returns true, then file_name() will return a string containing a '#'. clonep() defaults to this_object(). See also: objectp, new, clone_object, call_other, file_name Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere