EVENT(1) EVENT(1) NAME event() - sets up an event to occur regularly SYNOPSIS varargs void event(string fun, int when, mixed *args, int reg) DESCRIPTION This function is exactly like the call_out() efun, except in that this sefun works across reboots. This is useful for setting up long terms events, such as monthly goblin raids or lunar based lycanthropy. The first argument is a string representing the name of the function to be called. The second argument is how long after event() is called that the first event should happen. The third and fourth arguments are optional. If given, the third argument is an array of arguments to be passed to the function when it is called. In addition, the fourth argument, is a flag. If given and 1, it flags the event to be recurring. If not give or 0, the event will only happen the first time. EXAMPLES o event("call_war", MONTH) will set the function call_war() to be called one mud month from now LOCATION /secure/sefun/events.c SEE ALSO call_out(), event_pending(), remove_call_out(), set_heart_beat() Author Descartes of Borg 1