Building Quests from the Nightmare IV LPC Library written by Descartes of Borg 950716 Unlike previous Nightmare versions, Nightmare IV has no support for centralized quest administration. This was done under the belief that coercive questing was among the least favourite features players have mentioned about the MUDs I have encountered. Nevertheless, the presence of quests is still an extrememly important part of any MUD. Since the coercive nature (needing to complete quest X to raise to level Y) has been removed, other ways to make questing worthwhile need to be found. The first, and most obvious, is to properly reward the player with money, items, and skill and stat points. The other bit of support is for a title list. Each quest, or accomplishment, is added to a list of accomplishments the player has. The player may display any of those at any time as part of their title. The interface to this is simple: player_object->AddQuest(string title, string description); Example: this_player()->AddQuest("the slayer of frogs", "You viciously slayed the evil frogs of Wernmeister that " "threatened the peaceful town with warts and unabated fly murder."); In the player's biography, they will see the description along with the date they accomplished the task. From their title list, they will now be able to choose this title. Descartes of Borg 950716