ALIGNMENT_OK(1) ALIGNMENT_OK(1) NAME alignment_ok() - returns true if a player is inside alignment restrictions SYNOPSIS int alignment_ok(object ob) DESCRIPTION If the object passed as the argument is within alignment restrictions for the player's class, then the function returns true. Otherwise it returns false. EXAMPLES o alignment_ok(this_player()) returns false if I am an evil cleric, or true if I am a good monk, or always true as a fighter LOCATION /secure/sefun/alignment.c Author Descartes of Borg 1