Dead Souls LPMud Character Classes Originally written by Mikla and Xymox 95111 Last Modified: 951111 As a character on Dead Souls, your learned abilities, also known as skills, are determined by your class. Before you join a class, you have no skills and are able to do virtually nothing. It is thus essential that you join a class as soon as you have determined how you wish to play Dead Souls. How do you wish to play Dead Souls? Dead Souls can be played towards many different ends, limited only by your imagination. Each class is designed to fit a different playing philosophy and experience. For example, some people prefer pure "hack-n-slash" gaming. Fighters are well suited to this type of player. Other players, however, prefer socialization and role-playing over monster killing and adventuring. Fishers are ideally suited towards this end. When you join a class, you will be provided with set of skills both in which your class excels over others as well as which determine your success within your class. In addition, you gain an improved ability for learning, both through training and experience, those skills that are associated with your class. What you choose to do with these skills is up to you. Membership in a class only suggests that you have certain talents that you tend to specialize at or that you are simply just naturally good at. Once you join a class, you are a member for life, and it becomes your primary source of power. In the reality of Dead Souls, there are four basic classes of people: clerics, fighters, mages, thieves. There are help files on each of these. Each class has four primary skills, as well as other skills which are important to them. The primary skills determine your level. Level is simply a way to measure how good you are at your class. It does not serve as a method for comparing players of different classes. In other words, the only thing you can say about a level 10 fighter and a level 10 mage, is that the mage magicks as well as the fighter fights. It does not suggest that the fighter should be able to cast spells as well as the mage, nor that the mage should be able to fight as well as the fighter.