valid_save_binary - controls whether or not an object can save its loaded program int valid_save_binary( string file ); This routine is only used when BINARIES are enabled. When the driver is compiled with ALWAYS_SAVE_BINARIES, or an object uses '#pragma save_binary', valid_save_binary is called with the program's filename. If valid_save_binary returns 1, then the program will be saved to disk for faster reloading, otherwise it will not be saved, and the next reload will recompile as usual. Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere