REAP_DUMMIES(1) REAP_DUMMIES(1) NAME reap_dummies() - Destructs dummy objects without an environment. SYNOPSIS void reap_dummies() DESCRIPTION Early versions of Dead Souls were prone to memory leaks in the form of dummy items failing to be destructed. The sefun is part of the effort to address the symptoms of that issue. LOCATION /secure/sefun/reaper.c SEE ALSO reap_other(), reap_list() Author Cratylus @ Dead Souls 1