Nothing's prefect. This is most certainly true of any things I've
touched.
This page contains late-breaking bugfixes found between Dead
Souls releases. Only important bugs are addressed
here. Feature enhancements become available on full release. Minor,
non-critical bugfixes are listed in the general fixes page.
All of the fixes listed here will be included in the next release. They
are provided here early in order to address
potential problems.
Always back up files before overwriting them with hotfixes.
Dead Souls 2.0r25 and below available
hotfixes:
- There is a serious
security problem that affects all versions of Dead Souls below
2.0r26. The only fix is to apply an upgrade patch.
The patch
to upgrade to Dead Souls 2.1 is available now. This patch can be
applied to any version of Dead Souls 2.0 above 2.0r20.
Dead Souls 2.1 available hotfixes:
- Admintool has a security bug where, if you are standing in the
same room as the target, and you encre/decre them, they can gain
access to admintool functions. Replace /secure/cmds/admins/admintool.c
with this file,
then update /secure/cmds/admins/admintool.c
(thanks to Zaphod @ HodgePodge for the report)
- A bug in verbs allows players to use the force command. This is a
problem. The workaround is to replace copy this file over
/secure/verbs/creators/force.c , then type: update
/secure/verbs/creators/force.c (thanks to Zaroth @ Divided Realms for
the report)
- If you created a new local channel (call
me->AddChannel("blahfoo")) its data is being sent to the router. To
stop this,
copy this file
over /secure/daemon/chat.c then type: update /secure/daemon/chat.c
Dead Souls 2.1.1 available hotfixes:
- None. 2.1.1 contains the latest available hotfixes.