chapter 37 "QCS: Modifying things and stuff" You should have a firm grasp now on how QCS works in relation to manipulable objects. Let's look at the settings for a few special kinds of items: chairs ------ modify stool maxsitters 1 modify stool setmaxcarry 200 beds ---- modify sofa maxsitters 2 modify sofa maxliers 1 modify sofa maxcarry 400 containers ---------- modify box canclose 1 modify box closed 1 modify box locked 1 modify box key magic_skeleton_key modify box maxcarry 200 modify box setmoney gold 15 tables ------ modify altar maxcarry 300 modify altar maxliers 1 meals/drinks ------------ modify burger mealtype food modify schlitz mealtype alcohol modify apple mealstrength 10 books ----- modify journal title The Orc Within modify journal source /domains/Orcland/etc/books/journal Readable things: ---------------- If you want to be able to "read thing", for example, "read sign": modify sign defaultread This is a message written on the sign. If you want to make a thing on a thing readable, as in "read inscription on ring": modify ring item inscription . This is an inscription on the ring. Try 'read inscription on ring' modify ring read inscription . So! We, the spear-Danes By default, readabale items are readable by anyone, regardless of the languages they know. If, however, your item should only be readable by someone who understands the elvish tongue: modify ring language edhellen Miscellaneous: -------------- To make a key have a 50% chance of breaking when it's used: modify golden key disablechance 50 To make a room or object immune to resets: modify sentry noclean 1 To make sure there is only one instance of an object or NPC loaded at any given time: modify tiamat unique 1 To make a thing or room immune to the QCS (except for this command): modify workroom nomodify 1 To specify what kind of vendor should be allowed to traffic in this item: modify necklace vendortype treasure