YOU MUST READ THIS URL: http://dead-souls.net/ds-inst-faq.html Then perform the following steps: 1) cd to the directory where all mud files reside. Called $MUDHOME in the rest of this document. 2) cd to v22.2b14-dsouls2 3) type ./configure 4) type: make 5) type: make install If this fails, just manually copy the "driver" file into $MUDHOME/bin/ 6) edit $MUDHOME/bin/mudos.cfg (provided). The two to change are: mudlib directory and binary directory. For example, if your $MUDHOME is /home/joe/mud, then the mudlib directory line will look like this: /home/joe/mud/lib and bin: /home/joe/mud/bin 7) edit $MUDHOME/bin/startmud (provided) and change the $MUDHOME stuff. 8) manually run the mud $MUDHOME/bin/driver $MUDHOME/bin/mudos.cfg 9) telnet to your machine, using the port specified in mudos.cfg. For example: telnet localhost 6666 10) Create a new user. Just answer the questions. Make sure you are the first person to log in, because that person is automatically given admin privileges. 11) You'll get booted out. Reboot the MUD, telnet back in, and you're now running Your Very Own MUD. 12) If you have problems, review the FAQ: http://dead-souls.net/ds-inst-faq.html 13) If this doesn't help, please refer to the mudos.org documentation at their website. This procedure works perfectly on SuSE 9.3, SuSE 10, Solaris 8 and Solaris 10, but we can't possibly vouch for every unix flavor and compiler suite out there. If the compile fails, try the local_options file in extra/ 14) If there is something actually wrong with this documentation, please visit Frontiers MUD and mudmail Cratylus. Details on this are in the /doc/SUPPORT file.